Tag: Dota All-Stars
Micromanagement and Macromanagement of Gaming
by pluginbaby on Dec.22, 2008, under Dota All-Stars, Gaming
Blizzard created an excellent platform of “craft” series in which refers to Starcraft series and Warcraft series. There are also several games providing this but i guess Warcraft is the best. With the cap limit of 90 food, u must optimize everything in order to achieve victory.
Comparing to Dota, Warcraft original series games requires more macro (of course). Im not here to condemn dota but its a fact why Dota is not qualified to be a competitive gaming to enter the official WCG. You can witness the debate between Dota and the original Warcraft series gaming format by peeping into MYM and SK’s website. There is no fuss about playing dota and the players does not need to be discriminated cuz there are still some professional Dota players who micomanages uber well.
Here is a 10 ten list of all time pro dota players : http://www.gotfrag.com/dota/story/40429/
Let me list it down here -
10. Jolie of Virtus.Pro
9. Hit0mi of eMazing Gaming
8. Hanni of Meet Your Makers
7. LightOfHeaven of sP[Palit]
6. Ars-Art of Virtus.Pro
5. FearDarkness- Retired
4. Loda of SK Gaming
3. Maelk of Meet Your Makers
2. Merlini of Meet Your Makers
1. Vigoss of Virtus.pro
Those players deserves respect, they play Dota with uber micromanagement skills. Watch their replays. They are equipped not only with micro skills, they have super fog control, accuracy, “valid” high APM (not by spamming), great animation cancellation tech, leadership, and great team play.
What we often see in pubs is that late game heroes farm to death that leads to GG. Think about it, are those players deserve to be called a pro? Thats why drafting mode is invented to balance the game and if the game ends up GG with a fat jungle farming troll, blame urself for not warding those creep spawn areas n make use of the wards to gank them so that they wont be able to smell the air of late game arena.
Draft game are made to balance the game. Banning heroes not only for imba heroes, ban heroes that will give threat to ur team. Thats a strategy and this balances the game. If you ban theirs uber wicked heroes, u gain advantage and force them to re-organize their line up. And the same thing goes to the opposing team, they have the rights to ban urs fav too and this is a fair deal for both sides. Dota is getting balance, its not all about micromanagement only. Dont ever think playing dota is for newbies. On the other hand, if youre a pro dota player, can u micromanage well to play warcraft? Only minor of these individuals are capable of it. Respect the pro and never call urself one, cuz there r still who is much better then u.
WCG 2008 Dota Replays [ELIMINATION-FINALS]
by pluginbaby on Oct.08, 2008, under Dota All-Stars

The WCG ’08 National preliminary round officially concluded yesterday at Kovan CC. The main highlight of the was the DotA Match between Team KingSurf and Team EtERN|ty. Team KingSurf, which boasts one of the largest fan bases in the world, is currently Malaysia’s top team and a DotA powerhouse in Asia. On the other hand, Team EtERN|ty , is a reformed team, led by Star player NutZ in a bid bring EtERN|ty back to stardom.
After an hour of gruesome battle, Team KingSurf eventually managed to dethrone Team EtERN|ty and went on to defeat Epicentaur and Evolution to be crowned the champion. (Do watch out for the replays) Team KingSurf is the 2nd team to be seeded following team -XtC- who won their seeded spot at SAFRA Mt Faber 2 weeks ago.
Here are the results:
DotA Quarter-Final (Top
Team KingSurf > Team epicentaur aka FazeTheMusic
Team sweety! > Team Behind the Escalator
Team Evolution RoL > Team Xenochrophis
Team zEn|th > Team EVO
DotA Semi-Final (Top 4)
Team KingSurf > Team sweety!
Evolution RoL > Team zEn|th
Dota Final (Top 2)
Team KingSurf > Team Evolution RoL
Results
Champion – Team KingSurf
2nd – Team Evolution RoL
3rd – Team zEn|th
4th – Team sweety!
Download : http://rapidshare.com/files/151408276/WCG_2008_Replays.rar 50.36mb
DotA Allstars v6.55b Official Map
by pluginbaby on Oct.08, 2008, under Dota All-Stars
1 Comment :6.55b, dota 6.55b, Dota All-Stars more...Dota 6.55 Map Official Released
by pluginbaby on Oct.07, 2008, under Dota All-Stars
Official changelogs : Here
Download : Here (credits to getdota.com and dota.ws)
Read more for the changelogs :
Dota Allstars 6.55 beta 20
by pluginbaby on Sep.21, 2008, under Dota All-Stars
Yes, its finally here at last..
Current beta 20 unofficial changelogs compiled
(thanks to redrach, sdfdsv, MrJag and Alief
Alleria Windrunner
1: Shackleshot – Always knocks back the target. If the target hits a group of units or a tree, the struck units (including the target) are stunned for 0/1/2/3 seconds. (700 unit cast distance)
2: Power shot – Deals 100/200/280/360 damage to all enemies in straight line. The arrow has vision and knocks down trees in the process. (1200 unit cast distance)
3: Fight in the Shade – Each unit in the target AoE loses 15/20/25/30% of its maximum health after 1 second. (600 unit cast distance)
4: Windrunner (ultimate) – Hero morphs into a cyclone and gains 100% evasion and 55/80/105 increased ms for 10 seconds.
The hero is effectively a flying unit, can see over trees, fly over them, etc. She can use all her skills while in this form.
Compared to other agility heroes, Alleria has a very low agility gain. She fires very slowly compared to other archers in the game. The majority of her damage is spell-based. Therefore, she cannot be a carry hero. She is very good at chasing and ganking. Her ultimate, Windrunner, is incredible for chasing and escaping from ganks. Being able to see and fly over trees means that it is impossible to juke her. Even without her ultimate, Shackle Shot and Power Shot make for great chasing abilities. Power Shot can be used to create shortcuts through trees to catch up with your target.’ Fight in the shade’ is arguably her worst skill. The AoE is pathetic, and 25% max HP damage isn’t much considering the long cast time. A properly aimed Shackle Shot (to ensure the enemy hits other units or trees and gets stunned) is necessary to make full use of this skill.
All in all, a fun hero. A bit lacking in damage, but makes up for it with interesting abilities.
Phase Boots
(Boots of Speed + Chain mail + Blades of Attack (No recipe cost))
Before forming the item:
+50 speed, +9 damage, +5 armor
After forming the item:
+60 speed, +14 damage, +6 armor and the active ability Phase which gives a further +35 speed and the ability to move through other units (similar to Spectre’s phase dagger, i.e. 0 collision size) for 5 seconds. Cooldown: 10 seconds. Mana cost: 0
Read more to download the map
